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In-Flight Entertainment & Connectivity Market to Reach USD 11.65 Billion by 2030 at a CAGR of 11.36%
In-flight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight.
The in-flight entertainment & connectivity market was valued at USD 4.13 Billion in 2020 and is projected to reach USD 11.65 Billion in 2030, registering a CAGR of 11.36%. in flight entertainment
Major factors driving the growth of the In-flight entertainment and connectivity market:
The In-flight entertainment and connectivity market is expected to grow due to factors such as advancements in connectivity technologies, rising demand for luxury air travel with better in-flight experiences, and an increase in the number of air travelers.
Furthermore, by providing a seamless, accessible, reliable, and high-performing experience for the user gate-to-gate, a frictionless connection to the airplane Wi-Fi network will significantly improve the user experience and dramatically increase the rebooking of flights.
Trends influencing the growth of the in-flight entertainment and connectivity market
In order to stay competitive and gain a first-mover advantage, major in-flight connectivity companies have been investing heavily in networking and connectivity technology innovation. By providing a seamless, accessible, reliable, and high-performing experience for the user gate-to-gate, a frictionless connection to the airplane Wi-Fi network will significantly improve the user experience and dramatically increase the uptake rate in service. Leading players in the In-flight entertainment and connectivity market are aiming to launch new connectivity technologies and advanced portals that can be integrated on planes to increase bandwidth capacity and connectivity speed, as well as provide smart connectivity to passengers’ electronic devices such as smartphones, laptops, and tablets.
The number of airline passengers has increased as a result of factors such as rising middle-class disposable income and the emergence of low-cost airlines. This in turn is expected to drive the for in-fIight entertainment and connectivity services has risen dramatically as the number of airline passengers has increased. Moreover, the demand for IFE is rapidly rising, with passengers viewing flight journeys as an experience rather than a means of transportation. In-flight passengers are using more devices than ever before. As a result, rising demand for in-flight experiences is propelling the in-fIight entertainment & connectivity market forward.
Most IFC connectivity providers now charge passengers for connectivity, with the carrier receiving a royalty for providing access to the aircraft. This transactional model will undergo a transformation, with most global carriers leaning toward a charge-free model for passengers in the near future.
Passengers can enjoy personalized wireless and seat-centric entertainment thanks to IFEC systems. They’re also light, which helps to reduce the overall weight of the plane and improve fuel efficiency. This in turn is expected to fuel the in-fIight entertainment & connectivity market.
In-flight entertainment key players
- Anuvu
- EchoStar Corporation
- Honeywell International Inc.
- Intelsat
- Kymeta Corporation
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- Panasonic Corporation
- SITA (Onair)
- Thales Group
- Thinkom Solutions, Inc.
- Viasat Inc